Puppet network cull distance
The distance beyond which the server stops relaying puppets to players.
Change only with reason
INI key
scum.PuppetCullDistanceOverride
Default
-1
Range
0 – 1000
Type
Decimal
Section
[World]
scum.PuppetCullDistanceOverride=-1.000000
What does this setting do?
A technical value in metres. It sets how far away the server still transmits puppets to players; beyond it they exist but stay invisible. -1 uses the game default, and that is where it should stay in almost every case. A lower value saves bandwidth but makes puppets pop into view; a higher one costs noticeable performance.
Which value suits my server?
Relaxed PvE
-1.
Classic PvP
-1.
Hardcore
-1.
What to watch out for
Only touch this for a proven performance problem
This is not a balance knob. Set too low, puppets appear out of thin air — a symptom players routinely mistake for cheating.