Home Server settings Vehicles How many vehicles exist

How many vehicles exist

Maximum count, functional share and purchase floor — separately for each of the 15 vehicle types.

Handle with care

What does this setting do?

SCUM keeps three separate values per vehicle type, and only their interplay determines what players actually find on the map.

Maximum caps everything that exists of that type — including wrecks and anything parked inside bases. Of those functional limits how many may appear in working order; the rest spawn as wrecks that have to be repaired first. Minimum purchased reserves a floor in player hands: that many must have been bought before the server distributes new ones into the world again.

The most common mistake is raising only the maximum. If the functional share stays small, you end up with more wrecks lying around and nobody driving more than before. To genuinely get players mobile faster, both values have to rise together.

All values at a glance

VehicleMaximumminimum purchasedof those functional
Bicycle205
Cruiser30520
Dinghy145
Dirt bike20515
Kinglet Duster20
Kinglet Mariner10
Laika50520
Motorboat115
RIS50520
Rager50520
SUP205
Sidecar bike25515
Tractor505
Wheelbarrow2010
Wolfswagen50520

Which value suits my server?

Relaxed PvE

Keep maximum and functional share close together — repairing is a steep hurdle for newcomers.

Classic PvP

Defaults. Vehicles stay scarce and therefore worth taking.

Hardcore

Set the functional share well below the maximum. Every car on the road is then player-built.

What to watch out for

Wrecks count towards the cap

The maximum includes destroyed and stripped vehicles. On long-running servers without cleanup the budget eventually fills with scrap and nothing new spawns — however generous the number looks.

For some types engines count too

For the purchase floor of Laika, Wolfswagen, Rager, Cruiser, dinghy, tractor and sidecar bike, SCUM also counts purchased engines. The value bites earlier than expected.

More vehicles cost performance

Every vehicle is simulated continuously, even parked. Doubling all maximums shows up in server performance more clearly than in availability.

← Vehicles