Home Server settings Water, gasoline & propane How water, gasoline and propane replenish

How water, gasoline and propane replenish

Seven multipliers per resource: stock, refills and what happens when players approach.

Handle with care

What does this setting do?

Water sources, fuel pumps and propane stores all work the same way, which is why these seven values exist three times over.

There are two routes by which a source fills up. The periodic refill runs on a clock: starting amount at server start, a maximum as the ceiling, plus the amount and interval of refills. The proximity refill triggers when a player comes near — with a chance, an amount and a timeout, so nobody can top a source up endlessly by walking back and forth.

If players complain about a drained map, lower the periodic interval before raising the amounts. Bigger amounts at the same interval mean the first player takes everything and the source stays empty until the next round — shorter intervals spread the same resource across more players.

All values at a glance

SourceStarting amountMaximum amountAmount per refillRefill intervalAmount on approachChance on approachTimeout on approach
Gasoline1111111
Propane1111111
Water1111111

Which value suits my server?

Relaxed PvE

Drop the interval to 0.5 and leave the amounts at 1.0.

Classic PvP

Defaults. Whoever wants fuel has to go where everyone else is going.

Hardcore

Interval at 1.5 to 2.0. Fuel becomes something you plan around.

What to watch out for

The proximity timeout is easily overlooked

It stops the same source from refilling repeatedly as players walk away and return. Set it to 0 and you open exactly that loop — which nullifies fuel scarcity altogether.

The maximum caps everything

A generous refill amount achieves nothing while the maximum stays low. Consider both values together.

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