Animal network cull distance
Distance in metres beyond which the server stops relaying animals to players.
Change only with reason
INI key
scum.AnimalNetCullDistanceOverride
Default
-1
Range
0 – 1000
Type
Decimal
Section
[World]
scum.AnimalNetCullDistanceOverride=-1.000000
What does this setting do?
A technical value. -1 uses the game default, and that is where it should stay. A lower value saves bandwidth but makes animals pop in and out of view — particularly disruptive when hunting, because a wounded animal simply vanishes as it flees.
Which value suits my server?
Relaxed PvE
-1.
Classic PvP
-1.
Hardcore
-1.
What to watch out for
Ruins hunting
With too short a distance, fleeing animals disappear from the player's world. Tracking one over several hundred metres becomes impossible.