Home Server settings Animals & hunting Animal network cull distance

Animal network cull distance

Distance in metres beyond which the server stops relaying animals to players.

Change only with reason
INI key
scum.AnimalNetCullDistanceOverride
Default
-1
Range
0 – 1000
Type
Decimal
Section
[World]
scum.AnimalNetCullDistanceOverride=-1.000000

What does this setting do?

A technical value. -1 uses the game default, and that is where it should stay. A lower value saves bandwidth but makes animals pop in and out of view — particularly disruptive when hunting, because a wounded animal simply vanishes as it flees.

-1
0Default -11000

Which value suits my server?

Relaxed PvE

-1.

Classic PvP

-1.

Hardcore

-1.

What to watch out for

Ruins hunting

With too short a distance, fleeing animals disappear from the player's world. Tracking one over several hundred metres becomes impossible.

Related settings

← Animals & hunting