Custom area centre, X coordinate
East-west position of your custom map area's centre.
Change only with reason
INI key
scum.CustomMapCenterXCoordinate
Default
0
Type
Decimal
Section
[World]
scum.CustomMapCenterXCoordinate=0.000000
What does this setting do?
Only effective with the custom map area enabled. 0 means the island centre; positive and negative values shift the area east or west.
The coordinates follow the game's internal system, not the map grid players see. To place the area precisely, read the coordinates in game at the spot you want rather than calculating them.
Which value suits my server?
Relaxed PvE
Only relevant with the custom area enabled.
Classic PvP
Read them in game at your intended centre.
Hardcore
0.
What to watch out for
Not the player-facing map grid
Sector labels such as A1 or D4 do not help here. What is needed are the world coordinates you read in game.