When NPCs start limping
Health fraction at which an armed NPC slows down.
Beginner safe
INI key
scum.ArmedNPCLimpingHealthThreshold
Default
-1
Type
Decimal
Section
[World]
scum.ArmedNPCLimpingHealthThreshold=-1.000000
What does this setting do?
Once an NPC's health drops below this fraction it limps and slows. -1 leaves the decision to the game.
A middle value rewards aimed leg shots and makes fights more readable: you can see the enemy is hurt. It is one of the few settings that gives a fight a narrative rather than just numbers.
Which value suits my server?
Relaxed PvE
-1, or 0.5 for readable fights.
Classic PvP
-1 (game default).
Hardcore
-1.