Distance travelled before the next check
Centimetres a player must move for virtualization to check again.
Change only with reason
INI key
scum.ItemVirtualizationVisitorDistanceTravelledForUpdate
Default
100
Type
Decimal
Section
[General]
scum.ItemVirtualizationVisitorDistanceTravelledForUpdate=100.000000
What does this setting do?
The default of 100 centimetres is one metre: after every metre of movement the system checks which nearby items need expanding.
A larger value saves computation but makes items appear later — most noticeable in a vehicle, where a hundred metres pass in seconds. A smaller value checks more often than necessary.
Which value suits my server?
Relaxed PvE
100 (default).
Classic PvP
100.
Hardcore
100.