Home Server settings Operation & performance

Operation & performance

Tick rate, ping, wipes, cleanup, logs.

Lower bound of the server tick rate Change only with reason
How often per second the server computes at minimum.
scum.MinServerTickRate
Default 5
Upper bound of the server tick rate Change only with reason
How often per second the server computes at most.
scum.MaxServerTickRate
Default 30
Enable the ping check Beginner safe
Arms the ping limit in the first place.
scum.MaxPingCheckEnabled
Default On
Maximum allowed ping Handle with care
The latency in milliseconds above which a player is rejected.
scum.MaxPing
Default 400
Readings before a kick Beginner safe
How many consecutive high ping readings it takes before a player is dropped.
scum.MaxNumberOfConsecutiveHighPingReadings
Default 5
Master server update interval Change only with reason
Seconds between two status reports to the server list.
scum.MasterServerUpdateSendInterval
Default 60
Use local test master server Change only with reason
Developer switch: reports to a local test service instead of the official list.
scum.MasterServerIsLocalTest
Default Off
Partial wipe Change only with reason
Resets part of the world at the next server start.
scum.PartialWipe
Default Off
Full wipe Change only with reason
Resets the entire world at the next server start.
scum.FullWipe
Default Off
Item virtualization update period Change only with reason
Seconds between two runs of the virtualization system.
scum.ItemVirtualizationRelevancyUpdatePeriod
Default 1
Virtualization time budget Change only with reason
Milliseconds a single virtualization run may take at most.
scum.ItemVirtualizationEventProcessingTimeBudget
Default 5
Distance travelled before the next check Change only with reason
Centimetres a player must move for virtualization to check again.
scum.ItemVirtualizationVisitorDistanceTravelledForUpdate
Default 100
Radius of the virtualization check Change only with reason
Centimetres around the player considered when expanding items.
scum.ItemVirtualizationVisitorBounds
Default 10000
Assumed size of virtualized items Change only with reason
Centimetres a collapsed item is assumed to occupy during checks.
scum.VirtualizedItemBounds
Default 100
Log suicides Beginner safe
Includes suicides in the kill log.
scum.LogSuicides
Default Off
Delete inactive players Change only with reason
Removes players who have not been online for a long time at server start.
scum.DeleteInactiveUsers
Default On
When a player counts as inactive Handle with care
Days without a login after which a player may be deleted.
scum.DaysSinceLastLoginToBecomeInactive
Default 180
Delete banned players Handle with care
Removes banned players' data at server start.
scum.DeleteBannedUsers
Default Off
Version number of the settings file Change only with reason
Internal marker SCUM uses to recognise the file format.
scum.ServerSettingsVersion
Default 7
Total simultaneous characters Change only with reason
Cap on all characters in the world — players, puppets and NPCs combined.
scum.MaxAllowedCharacters
Default -1  ·  Range 0 – 1024
Log destroyed vehicles Beginner safe
Records destroyed vehicles in a dedicated log.
scum.LogVehicleDestroyed
Default On
Network watchdog Change only with reason
A diagnostic tool watching the server's network layer. Off in daily operation.
scum.EnableNetWatchdog
Default Off
Network object logging Change only with reason
Records which objects the server replicates over the network. Produces very large files.
scum.EnableNetworkObjectLogging
Default Off

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