How fast food spoils
Multiplier on how quickly food goes off.
scum.FoodDecayDamageMultiplier=1.000000
What does this setting do?
Applies to food only. 1.0 is the game default, 0.5 halves the pace of spoilage, 0 keeps food fresh indefinitely.
This value decides whether provisioning is a task. With fast spoilage players have to cook, preserve or hunt regularly, and cooling and smoking gain importance — the whole chain from farming through cooking to preservation acquires purpose. With slow spoilage a single large stash lasts for weeks and half that mechanic becomes meaningless.
Spoiled food in SCUM is not merely worthless, it makes you ill — so the value also affects the health of inattentive players.
Which value suits my server?
0.5. Provisioning stays manageable without becoming a second job.
1.0.
1.0 to 1.5. Freshness becomes something to plan around.
What to watch out for
Anyone without an oven, a smoker or cooling loses a large share of their finds to fast spoilage. High values belong on servers with an experienced regular crowd.