Home Server settings Damage Strength of lock protection

Strength of lock protection

Multiplier on how much protection locks give against damage.

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INI key
scum.LockProtectionDamageMultiplier
Default
1
Type
Decimal
Section
[Damage]
scum.LockProtectionDamageMultiplier=1.000000

What does this setting do?

Locks in SCUM are more than a door bar: they lend the secured element resistance to damage. This multiplier sets how much. A higher value makes locked doors and crates harder to break, a lower one faster.

That makes this the fine adjustment for raid duration. Attacking a base means, in practice, explosives or tools against locks and walls. Want raids shorter and more frequent? Lower it. Want an attack to require preparation and materials? Raise it.

It does not replace raid protection. Whether attacks are allowed at all is governed by the protection type; this value only decides how long they take.

1
0Default 13

Which value suits my server?

Relaxed PvE

1.5 and up. Break-ins become unattractive.

Classic PvP

1.0.

Hardcore

0.75. A well-prepared attacker gets through.

What to watch out for

Very high values make raids impossible

Push protection too far and no available explosive suffices. Raids then effectively never happen even though raid times allow them — a silent rule change that breeds confusion.

Related settings

← Damage