Maximum number of armed NPCs
Cap on armed NPCs across the whole world.
Change only with reason
INI key
scum.MaxAllowedNPCs
Default
-1
Range
0 – 512
Type
Integer
Section
[World]
scum.MaxAllowedNPCs=-1
What does this setting do?
-1 leaves the number to the game, which is right for most servers because SCUM distributes NPCs across the danger zones as needed. A fixed number caps them island-wide — with the same side effect as every global cap: once the budget is used up elsewhere, your area stays empty.
As a performance brake the value works when the server is under load. As a balance tool the difficulty level is the better instrument.
Which value suits my server?
Relaxed PvE
-1 (game default).
Classic PvP
-1.
Hardcore
-1.
What to watch out for
0 empties the danger zones
Without armed NPCs the military areas lose their guardian — and with it their appeal. The most rewarding loot then lies around unguarded.