Home Server settings NPCs, sentries & dropship Difficulty level of armed NPCs

Difficulty level of armed NPCs

The level that sets accuracy, reaction and behaviour of armed enemies.

Handle with care
INI key
scum.ArmedNPCDifficultyLevel
Default
2
Type
Integer
Section
[World]
scum.ArmedNPCDifficultyLevel=2

What does this setting do?

Armed NPCs are the toughest regular enemies on the island — they shoot back, use cover and work together. This level bundles their competence into one value: how fast they react, how accurately they shoot, how cleverly they behave.

The level is the quickest way to adjust harshness because it shifts several traits at once. For fine work there are separate multipliers for health, damage, spread and running speed — those apply in addition to the level, not instead of it.

2
0Default 26

Which value suits my server?

Relaxed PvE

1 to 2. NPCs stay dangerous without being a death sentence.

Classic PvP

2 (default).

Hardcore

3 to 4. Only to be approached prepared.

What to watch out for

Works together with the individual multipliers

A high level plus raised damage produces enemies that kill at full distance. Raise either the level or the individual values, not both.

Hits beginners disproportionately

Meeting a level 4 NPC with a pistol and no armour leaves no chance. On servers seeking players a lower level pays off.

Related settings

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