Item virtualization update period
Seconds between two runs of the virtualization system.
scum.ItemVirtualizationRelevancyUpdatePeriod=1.000000
What does this setting do?
SCUM does not keep every item in the world permanently in memory. Anything far from all players is virtualized — collapsed into a record and only turned back into a real item when somebody approaches. Without this mechanism a server grown over months would be unplayable.
This value sets how often the system checks what to collapse and expand. More often means more accurate but more expensive. The default of one second is proven.
Along with the three other virtualization values, this belongs to the settings you touch only with measured figures — never on suspicion.
Which value suits my server?
1.0 (default).
1.0.
1.0.
What to watch out for
Too long a period means crate contents and equipment only show up after seconds. To players that looks like data loss.