Bonus experience for campaign skills
Gives the skills tied to the current campaign a learning boost.
scum.EnableSelectedSkillsPromotion=True
What does this setting do?
From time to time SCUM highlights particular skills that suit the running campaign. This switch makes those skills rise faster than usual. It is on by default.
In practice it is a gentle signpost: players get a reason to try archery or medicine right now instead of chasing the same three skills forever. For servers with a settled community it provides a fresh shared theme every few weeks.
Turning it off makes sense if you want all skills treated equally – for instance on a server running its own progression theme that does not want externally set focal points.
The boost applies only to the highlighted skills. The individual skill multipliers keep working and can be set independently.
Which value suits my server?
On. Adds variety without distorting anything.
On.
Off, if all skills should be treated equally.
What to watch out for
For generally faster learning, set the individual skill multipliers rather than this switch.