Home Server settings Base building & flags How far the end threshold drops for young bases

How far the end threshold drops for young bases

The discount on a siege's end threshold while a base is still new.

Beginner safe
INI key
scum.BaseBuildingEncounterMaximumMinToEndReduction
Default
-1
Range
0 – 1000
Type
Integer
Section
[World]
scum.BaseBuildingEncounterMaximumMinToEndReduction=-1

What does this setting do?

This value is the second half of the grace period for young bases. It states by how many elements the siege's end threshold is lowered when a base has only just been built.

An example makes it clear: if the siege normally ends with 50 elements standing and this reads 30, then for a brand new base it already ends at 20 – the attackers stop sooner. Over the configured grace period this discount shrinks to zero, until the base is treated like any other.

The allowed range is 0 to 1000, the default of -1 stands for the game default. Without a grace period in days this value has no effect.

When setting it, look at the end threshold itself: a discount larger than the threshold means sieges on a young base end almost immediately. That may be what you want – you should simply know it.

-1
0Default -11000

Which value suits my server?

Relaxed PvE

30 to 60. A young base survives its first siege.

Classic PvP

-1 (game default).

Hardcore

0 to 10. Barely any mercy.

What to watch out for

No effect without a grace period

The discount needs a span over which to grow back. Always set both values together.

Larger than the threshold means instantly over

If the discount exceeds the threshold itself, a siege on a new base ends with practically the first shot.

Related settings

← Base building & flags