Home Server settings Base building & flags Extra elements per additional squad member

Extra elements per additional squad member

For every member beyond the first, the squad gains additional base elements.

Handle with care
INI key
scum.ExtraElementsPerFlagForAdditionalSquadMember
Default
25
Type
Integer
Section
[Features]
scum.ExtraElementsPerFlagForAdditionalSquadMember=25

What does this setting do?

This number rewards groups. For every squad member beyond the first, the flag's element limit grows by this amount – 25 by default.

The arithmetic is simple and routinely underestimated. With the default of 100 base elements, a squad of five may already place 200 elements, and a squad of ten 325. Raise the base limit to 250 and leave this at 25 and a large squad ends up with 475 elements inside a single flag area.

That is why this value always belongs next to the base limit. If you allow large squads, set this on the low side – otherwise you get exactly the fortresses that drive small groups off a server.

Read the other way round, it is a good tool when you want to encourage cooperation: a generous number makes building together visibly more rewarding than five separate huts.

25
0Default 2575

Which value suits my server?

Relaxed PvE

25 to 40. Building together should pay off.

Classic PvP

25 (default). Larger groups get more, but not without end.

Hardcore

10 to 15. A big squad already has the advantage of numbers; it does not need floor space too.

What to watch out for

It multiplies rather than adds

The value is multiplied by squad size. On a server with squads of ten, raising it by 10 really means raising the cap by 90 elements.

The leader decides squad size

How many members are possible at all depends on intelligence levels. When doing this maths, check what squad size is actually reachable on your server.

Related settings

← Base building & flags