Extra elements per additional flag
Anyone allowed several flags gains this many elements for each further flag.
scum.MaximumNumberOfExpandedElementsPerFlag=75
What does this setting do?
Once several flags per player are allowed, the server needs an answer to what a second flag actually buys. This number is that answer: 75 additional elements per further flag.
The value sits noticeably below the base limit of 100, and that is deliberate. The first flag is the expensive one in purpose and effort; every further one merely extends. Without this discount you could line up any number of full bases.
It only applies when multiple flags are permitted at all. With that switch off, this value has no effect whatever it says – a frequent reason for wondering why a change did nothing.
Raise it if you want large connected compounds. Keep it low if additional flags should mainly secure ground rather than multiply build volume.
Which value suits my server?
75 to 150. Large shared compounds are welcome on building servers.
75 (default). Additional flags secure terrain without doubling the fortress.
25 to 50 – or forbid multiple flags altogether.
What to watch out for
The value only applies when several flags per player are allowed. Check that switch before hunting here.
With ten flags allowed it is ten times this amount on top. This is the value that fills up a map fastest.