Damage with bare fists
Additional multiplier for unarmed attacks between players.
Beginner safe
INI key
scum.HumanToHumanUnarmedMeleeDamageMultiplier
Default
1
Type
Decimal
Section
[Damage]
scum.HumanToHumanUnarmedMeleeDamageMultiplier=1.000000
What does this setting do?
Applies only to fists and kicks. In SCUM unarmed combat is closely tied to restraint: knock someone out and you can tie them up, search them and drag them off. This value sets how quickly that happens.
A high value makes fistfights a serious threat even to equipped players — which encourages roleplay and captures, but also makes harassment easier. A low value guards against the latter but strips the brawling skill of its purpose.
Which value suits my server?
Relaxed PvE
0.5. Scuffles stay harmless.
Classic PvP
1.0.
Hardcore
1.0.
What to watch out for
Tied to restraint mechanics
If you do not want captures on your server, lower this and also review the logout timer for tied-up players.