Home Server settings Game rules Allow kill claiming

Allow kill claiming

Lets a player actively claim a kill – with an effect on fame.

Beginner safe
INI key
scum.AllowKillClaiming
Default
On
Type
Yes/No
Section
[General]
scum.AllowKillClaiming=True

What does this setting do?

This feature lets a player explicitly claim a downed opponent as their kill. It is not merely a statistics entry: fame gain from fighting other players hangs on claiming.

The switch is therefore a statement about what earns recognition on your server. With it on, hunting other players pays off even when their gear is worthless. With it off, fame stays a matter of survival, crafting and exploration.

On PvE servers turning it off is the obvious choice. Killing other players is precisely what should not be rewarded there, and a display celebrating kills works against the tone you want.

On PvP servers it belongs on. It is the link between combat and the progression system – without it firefights feel oddly inconsequential.

Which value suits my server?

Relaxed PvE

Off. Hunting other players should not pay.

Classic PvP

On. Firefights should mean something to the winner.

Hardcore

On.

What to watch out for

Not the same as the kill notification

Whether a message appears is a separate switch. This one decides the fame gain.

Related settings

← Game rules