Home Server settings Loot & respawn rates How long loot stays put

How long loot stays put

Multiplier on the time after which a spawn point withdraws its contents and rolls again.

Handle with care
INI key
scum.SpawnerExpirationTimeMultiplier
Default
1
Type
Decimal
Section
[Features]
scum.SpawnerExpirationTimeMultiplier=1.000000

What does this setting do?

A spawn point does not keep its contents forever. After a given time they disappear and it is restocked. This multiplier lengthens or shortens that time.

The value therefore answers a question that shapes playstyle: is it worth searching the same town twice? With short times, yes — loot returns promptly, towns stay productive, players move within a small area. With long times, no — you have to move on, and the map gets used as a whole.

Together with loot probability this produces the server's felt level of supply. Short expiry with high probability is the most generous combination; the reverse is the leanest.

1
0Default 13

Which value suits my server?

Relaxed PvE

1.0 to 1.5.

Classic PvP

1.0 (default).

Hardcore

0.5 to 1.0. Arrive late and there is nothing left.

What to watch out for

Very short times turn towns into a loop

When loot returns every few minutes, players run in circles instead of exploring. It feels generous at first and makes the server dull fast.

Related settings

← Loot & respawn rates