Readings before a kick
How many consecutive high ping readings it takes before a player is dropped.
Beginner safe
INI key
scum.MaxNumberOfConsecutiveHighPingReadings
Default
5
Type
Integer
Section
[General]
scum.MaxNumberOfConsecutiveHighPingReadings=5
What does this setting do?
No internet connection is perfectly steady — brief spikes happen when somebody in the household starts a video. This value stops such spikes from causing a kick: only after this many consecutive high readings is the player dropped.
The default of 5 is a good compromise. A low value makes the connection sensitive to every hiccup; a high one leaves players with permanently poor connections in the game for a long time.
Which value suits my server?
Relaxed PvE
8 to 12. Brief interference causes no kick.
Classic PvP
5 (default).
Hardcore
5.