Home Server settings Character & progression Fame lost on death

Fame lost on death

Share of fame points lost on every death except at another player's hands.

Handle with care
INI key
scum.FamePointPenaltyOnDeath
Default
0.1
Type
Decimal
Section
[General]
scum.FamePointPenaltyOnDeath=0.100000

What does this setting do?

Applies to everything but death by another player: falls, hunger, illness, puppets, animals. The default of 0.1 means ten percent of accumulated fame.

Because the loss is proportional, it hits experienced players harder in absolute terms than newcomers — the more you have, the more you lose. That is deliberate and acts as a built-in brake on carelessness among those who ought to know better.

0.1
0Default 0.13

Which value suits my server?

Relaxed PvE

0.05 to 0.1. An accident should not cost hours.

Classic PvP

0.1 (default).

Hardcore

0.2 to 0.3.

What to watch out for

Can cost respawn options

If fame drops below a threshold, certain respawn points become unavailable. A heavy loss can send players into a downward spiral.

Related settings

← Character & progression