Home Server settings Base building & flags Grenade damage of the attacking sentries

Grenade damage of the attacking sentries

The multiplier for the besiegers' grenades. They affect areas, not single walls.

Handle with care
INI key
scum.BaseBuildingAttackerSentryGrenadeDamageMultiplier
Default
1
Type
Decimal
Section
[Damage]
scum.BaseBuildingAttackerSentryGrenadeDamageMultiplier=1.000000

What does this setting do?

Grenades are the third weapon in a base siege, and they behave differently from the other two: they hit an area. A grenade that comes through a window or an already-made hole damages several elements at once and also catches chests, ovens and turrets inside.

That makes this multiplier the most important one for everything standing inside a base. If the complaint is that a siege ruins the furnishings rather than just the walls, this is the value to lower.

It only bites once the besiegers have an opening. Against a closed, solid base grenades achieve little – and a great deal once the railgun has made a breach. So the three weapon values are connected: the railgun opens, the grenades clear out.

1
0Default 13

Which value suits my server?

Relaxed PvE

0 to 0.5. The furnishings should survive a siege.

Classic PvP

1.0 (default).

Hardcore

1.5 to 2.0. Allow a breach and you lose the stash too.

What to watch out for

It hits the furnishings too

Grenades damage chests, ovens and turrets inside. Protecting only the walls will not get you far with the other two multipliers.

Only relevant after a breach

While the base is sealed, grenades barely register. This value becomes noticeable once the railgun has opened it.

Related settings

← Base building & flags