Sentry damage to base elements
How much damage sentries do to structures at all – outside a siege as well.
scum.SentryBaseBuildingDamageMultiplier=1.000000
What does this setting do?
This multiplier is easily confused with the besiegers' damage value, but it means something different. It applies to sentries in general and only to damage against base elements – including the fixed guard installations around bunkers, restricted zones and military areas.
It matters in practice wherever players build close to such installations. Without this multiplier a sentry firing at a player could take their makeshift shelter apart along the way. A low value protects structures in those areas without making the sentry itself harmless – it still hits players at full effect.
To configure an island where structures only disappear through other players or through decay, set this to 0. Sentries then remain dangerous to people but stop being a concern for walls.
Which value suits my server?
0 to 0.5. Buildings should not vanish to stray fire.
1.0 (default).
1.0 to 1.5. Build next to a guard post and you carry the risk.
What to watch out for
This multiplier covers all sentries but only damage to base elements. The other one covers only base-siege attackers, but all of their damage.