Allow third person view
Whether players may look over their shoulder – the most consequential view setting there is.
scum.AllowThirdPerson=True
What does this setting do?
Hardly any switch changes the feel of the game as much as this one. In third person you can see around corners, over walls and behind you without moving. It is allowed by default.
In PvP that is the decisive point. Someone crouched behind a wall sees the attacker coming without being visible themselves – so-called corner peeking. A first-person-only server reverses that: seeing always costs risk. Which is why “first person or not” is the first selection criterion many players apply when browsing servers.
For newcomers, and for everything involving building, driving and exploring, third person is a genuine help. Vehicles are considerably easier to steer with it, and seeing your own character is part of the game for many.
A server offering both leaves the choice to the player – which is the reason for the default. If you change it, do so before launch and say so clearly. Switching from allowed to forbidden mid-wipe reliably costs players, because their accustomed way of playing changes overnight.
Which value suits my server?
On. Building and driving are simply more pleasant with it.
A deliberate decision that belongs in the server name. Both routes have their audience.
Off. First person is the basis of fair firefights.
What to watch out for
People's playing style depends on it. Changing it mid-wipe reads as a new server rule – and is received as one.
Players search specifically for first-person servers. Leave it out of your name or description and you lose exactly the players you are after.