How often the dropship appears in the open world
Weight of dropship encounters when the server picks what appears in the open world.
scum.DropshipWorldEncounterSpawnWeightMultiplier=1.000000
What does this setting do?
As with the puppet weight, this value does not decide the amount but the share: how often does an open-world encounter turn out to be the dropship? It ships as 1.0.
The dropship is the most conspicuous encounter type there is. It is audible from far away, drops armed enemies and makes an area impassable for a while. A higher weight therefore changes the feel of the whole map more than the same increase on other types.
A second point is easily missed: the dropship is also how destroyed sentries at restricted zones get replaced. Lower its weight sharply and you slow that resupply too – the dangerous places on the map then stay disarmed longer than the corresponding setting suggests.
For servers with tight performance a lower weight is a good choice: dropship encounters bring several armed enemies at once and cost accordingly.
Which value suits my server?
0.5 to 1.0. Armed enemies are a hard nut for solo players.
1.0 (default).
1.5 to 2.0. The sky is not yours.
What to watch out for
Destroyed guard installations come back by dropship. A very low weight delays that noticeably.
A dropship encounter brings several armed enemies at once. On tight performance this is the first value to lower.